
In our second lecture we looked into animating cameras. How to create paths for cameras and other objects to follow in animation. From the modifier panel to the right there is a Object Shapes section which has the tool lines in it. Click and drag or click and move the tool around your environment to create a path on the X/Y plane, then right click to finish the path. This then can be linked to an object or camera by a Path constraint under the Animation drop down bar. The path acts like a time-line and you can add or take away frames to make the time an object travels on the path faster or slower. Here is a picture of my cityscape with a path linked to the target on my target camera.
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